The Six Who Went Far in the World cover
  • The Six Who Went Far in the World - Scene 2: Before long, the soldier came upon an astonishing sight: a giant of…
  • The Six Who Went Far in the World - Scene 3: Further down the road, they met a hunter kneeling on a hilltop,…
  • The Six Who Went Far in the World - Scene 4: Next they found a chubby fellow standing near seven windmills that were…
  • The Six Who Went Far in the World - Scene 5: Soon after, they spotted a man standing on one leg, with the…
  • The Six Who Went Far in the World - Scene 6: Finally, they met a pale, quiet man wearing a peculiar large hat…
  • The Six Who Went Far in the World - Scene 7: The six companions arrived at a grand kingdom where the king had…
  • The Six Who Went Far in the World - Scene 8: The next morning, the Runner buckled on his leg and lined up…
  • The Six Who Went Far in the World - Scene 9: The princess's champion was catching up fast! Back at the starting line,…

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The Six Who Went Far in the World

Discover 'The Six Who Went Far in the World,' a thrilling Brothers Grimm fairy tale about a clever soldier and five extraordinary companions who outsmart a greedy king. This action-packed adventure features superpower-like abilities, humor, and teamwork, making it perfect for children ages 6-8 who love stories about underdogs triumphing over injustice.

Origin of the Story

'The Six Who Went Far in the World' (Sechse kommen durch die ganze Welt) is fairy tale number 71 in the Brothers Grimm collection 'Kinder- und Hausmarchen' (Children's and Household Tales), first published in 1812. The tale belongs to a widespread European tradition of stories about companions with extraordinary abilities who band together to overcome challenges. Similar tales appear in folklore across many cultures, from Russia to China, reflecting a universal theme about the value of diverse talents and cooperation.

Values and Lessons

'The Six Who Went Far in the World' teaches children that every person has unique talents, and when people work together, they can accomplish things none of them could do alone. The story shows that cleverness and loyalty are more valuable than wealth or power, and that justice prevails when good people stand together against those who would cheat them.

  • teamwork
  • cleverness
  • justice
  • loyalty

Related Activities

  • 🎨
    Superpower Game

    Ask children: 'If you could have any superpower, what would it be and how would you help your friends?' Discuss how each power in the story was useful at a specific moment, showing that everyone has something valuable to contribute.

  • 💬
    Team Challenge Activity

    Create a series of simple challenges that can only be solved by teamwork (e.g., one person holds, another pours, a third catches). Relate each challenge to how the six companions needed each other.

  • Draw Your Companion

    Have children draw and name their own extraordinary companion with a unique superpower. Write a sentence about when their power would be most useful in the story.

Frequently Asked Questions

What is the moral of The Six Who Went Far in the World?

The story teaches that teamwork and loyalty can overcome even the most powerful opponents. Each companion has a unique skill, and it's only by working together that they defeat the king's treachery. It also shows that cleverness and fairness should triumph over greed and abuse of power.

Who wrote The Six Who Went Far in the World?

This fairy tale was collected by Jacob and Wilhelm Grimm and published in their famous collection 'Kinder- und Hausmarchen' (Children's and Household Tales). It is tale number 71 (KHM 71) in their collection, first published in 1812.

What age is this story appropriate for?

This adaptation is designed for children aged 6-8. The story features exciting action with humor and exaggerated superpowers, presented in an age-appropriate way. The dangerous situations are resolved through cleverness rather than violence.

What are the special powers of the six companions?

The six companions each have a unique ability: the Strong Man can uproot trees, the Hunter can shoot with impossible accuracy, the Blower creates powerful wind from his nose, the Runner moves at incredible speed, and the Hat Man can freeze everything around him by pulling down his hat. The Soldier himself is the clever leader who brings them all together.